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GET MONEY INCORPORATED PRESENTS ROMANCE OF THE THREE
KINGDOMS VI ALL SALES ARE FINAL NO EXCHANGES NO REFUNDS NO
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While it really isn't surprising that the Romance of the
Three Kingdoms series has survived long enough to produce six
titles, it is absolutely amazing that this line of games is
available on the Playstation. Anyone who thinks consoles are for
kids hasn't encountered the complex gameplay, convoluted
menu-driven interface, or historical flair of Romance of the
Three Kingdoms VI: Awakening of the Dragon.
Your job is a big one: unite China under your rule. To
accomplish this task, you must sway your enemies through use of
diplomacy, subterfuge, and force, all the while keeping your
homelands protected and your people fed. No one man could do all
this, so you must delegate authority to a variety of historical
officers with varying degrees of ability. Some are suited for
leading troops in battle, and some are better at ing. It's up
to you to pick the best man for the job.
The game's biggest problem is its interface, which consists of
dozens of nested menus, packed with commands that are not very
well described in the thin manual. This is not a title you load
up for a quick gaming fix, but one that--if it's your cup of
tea--you start playing on Friday night and continue through
Monday (after calling in ). Unfortunately, few gamers will
have the patience or resolve to overcome the more frustrating
aspects of RotTK VI. --T. Byrl Baker
Pros:
* Incredibly deep gameplay for a console game
* Historical content is interesting Cons:* Convoluted interface
with too many menus
* Perhaps too complex for most people's tastes
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Review
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Romance of the Three Kingdoms is an ancient series, by
console standards, stretching back to the NES. This series has
been at the forefront of historical-war simulations since then as
well. Koei has refined and crafted these games with more and more
options in each iteration - but with no real innovation. Romance
of the Three Kingdoms VI is a rich and textured game, but it's a
victim of the company's unchanging ways. ROT3K6 shares not only
the same themes as its predecessors - a historically accurate
account of ancient Chinese wars - but also virtually the same
graphics. Certainly, any effect or graphical nuance this game
possesses could be faithfully reproduced on the SNES or Genesis
without any loss of clarity, color, or animation. The sole
exception is the rather lackluster FMV opening. Of course, the
a of data and sheer number of historical characters is
astounding, but the presentation is sorely lacking. This is an
issue Koei has sought to remedy with the forthcoming Kessen on
the PlayStation2 - and in fact, an FMV demo of this game is on
the ROT3K6 disc. Unfortunately, that only serves to highlight the
graphical faux pas. Where ROT3K6's attraction lies, then, is in
the complex and intricately woven gameplay. As you begin the
game, you can choose from plenty of short or long scenarios, you
can set historical accuracy on or off, and you can even create
your own characters and name them. While short scenarios have
their own goals, each long scenario can have only one - the
unification of ancient China. The road to accomplishing this is
long, hard, and menu-driven. Each turn lasts a game month and
consists of three phases: civil, , and cattle. During the
civil phase, you must choose which officers to set in what
position (for example, you can assign an officer to oversee farm
production or place him in charge of troops) and arrange your
absolute multitude of settings to your liking. Moving into the
phase, you make decisions on strategy, and during battle
you're sucked into a huge field to watch miniscule stick
figures dance. If you're lucky, you'll capture an enemy city and
be ready to do it all again for the next turn. What Romance of
the Three Kingdoms VI has going for it may not be graphical
prowess but the sheer level of content. No other developer has
the history Koei does - the evolving scenarios and characters
contained within this game point to the fact that they have been
at it for years, and each game gets packed with more and more
characters, scenarios, and situations. You could most probably
play this game every day for a month solid and not run out of
stuff to do. With hundreds of officers, tons of scenarios,
customizability and options, and the whole of China to unify
several times over, this game offers a lot of replay value. The
main obstacle to enjoyment is that you must process endless
arcane menus and settings. There is no action, and there is no
flash - just pure historical simulation achieved through the
judicious application of management skill. While ROT3K6 won't win
anyone over with its graphics - even die-hard 2D fans are going
to find nothing to love about this title - it is a solid and
intricate simulation title, recognized by fans as being one of
the best. This series has carried Koei for a long time, and while
it's nice to see the innovation the company is finally bringing
to the genre in Kessen, for now, fans can enjoy the intricacies
of Romance of the Three Kingdoms, the original. --Christian Nutt
--Copyright ©1998 GameSpot Inc. All rights reserved. Reproduction
in whole or in part in any form or medium without express written
permission of GameSpot is prohibited. -- GameSpot Review
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