Product description
-------------------
Samurai Jack: Shadow Of Aku takes you into the latest adventures
of the amazing character from the hit Cartoon Network show!
Samurai Jack was thrust from his era into a dark future where his
worst enemy, the wizard Aku, rules the world. You'll help Jack
fight through legions of enemies and destroy the evil wizard!
Review
------
Genndy Tartakovsky's Samurai Jack cartoon has a lot of cool
things going for it: a unique look, smart stories, good sound
design, and tons of action. The Samurai Jack game, however, has
none of the above. The conversion of Tarakovsky's two-dimensional
characters to three dimensions makes for graphics that look
familiar, yet still crappy. Where the show looks lush, the game
looks bland. But the graphics aren't the only dull aspect of this
title.
As with the show, The Shadow of Aku follows Samurai Jack's quest
to defeat the evil demon Aku by travelling back in time to thwart
him before he can rise to power. Before he can head into the
past, Jack has to free those Aku has enslaved. In each stage,
Jack must seek out caged villagers and ancient relics to earn
power-ups. Freeing villagers can earn Jack new s, while
relics can be exchanged for more life, power, or Zen (which
allows Jack to enter "sakai mode" – basically a simplified bullet
time). The trouble is that none of these power-ups have any real
effect on gameplay. The various s all appear to dish out
basically the same a of damage.
Like most licensed games, The Shadow of Aku is a collect-a-thon
with simple combat, basic platforming, and little innovation.
This isn't a truly bad game, just a very uninspired one. The
various combat systems all work perfectly, they're just shallow
and a bit counter-intuitive. The difficulty level is hilariously
low; on the hardest setting, it's still a cakewalk, on the
lowest, it can be easily completed by someone in a coma.
Strangely, young kids don't seem to be this title's target
audience, based on the Teen rating. Overall, The Shadow of Aku
comes across as an amazingly generic action title. It's a shame,
as Samurai Jack is easily one of the most unique cartoons on the
air today, so this could have been so much more.
Concept:
Take a Cartoon Network hero, dumb him down, and shove him in a
generic third-person action title
Graphics:
The look is pretty faithful to the show, which sadly doesn't make
for a good-looking game
Sound:
The music, sound effects, and voiceovers are all pretty minimal
and forgettable
Playability:
The slightly bizarre control scheme works just fine, but it isn't
exactly deep
Entertainment:
Even Samurai Jack fans will find themselves yawning through this
one
Replay:
Low
Rated: 6 out of 10
Editor: Jeremy Zoss
Issue: May 2004
2nd Opinion:
Every single one of the four points I'm giving this game is for
the animations seen in sakai mode. Sakai, apparently, makes time
slow down and allows Jack to execute some really nice kung
fu-inspired moves. But to be kind, the rest of Samurai Jack's
latest outing is less than inspiring. There are hub worlds. I
really thought that we were past all of that sometime back in
2001. I don't want my missions doled out by ungrateful villagers
in such a predictable and linear fashion. In addition, although
the look of the game kind of resembles the show, it ends up just
looking gross.
Rated: 4 out of 10
Editor: Lisa Mason
( http://www..com/exec/obidos/ASIN/B0000AN45D/ )
Subscribe to Game Informer
( http://www..com/exec/obidos/ASIN/B0000AN45D/ ) -- Game Informer
Review
- Travel through four massive game levels and fight in 24 enemy-filled levels.
- Use Jack's s and arrows in incredible combos -- time will slow down as Jack's super-moves rip Aku's monsters apart.
- Live up to your heroic reputation by rescuing trapped or imprisoned people.
- Visit amazing locations like Aku City, designed with the same look as the hit cartoons.
- Jack's clothes will be ripped apart with every hit he takes -- let him get injured and he'll have nothing but a loincloth & sandals to fight in.